In Gesta, the Disabled Game Accessibility

The Game Culture Foundation will open the discussion to the subject of the game access to the disabled in the Becker 1st exhibition at 4 pm on the 17th.

Game UX Summit 2016 - Ian Hamilton - Accessibility for Disabled Gamers

This debate is based on the Foundation Kim Jong-il, and Bong Hyung John Susan Metropolitan Market Video Box, Susan, Susan, Susan (Visa Haeundae-gu),) Raise the membrane.

The first lecture is a game aid development project for improving game access to the National Rehabilitation Network. The value game self-help group announces the improvement of the game accessibility of the disabled person through the auxiliary equipment as a subject.

Then, WAIST Voyage Professor is thinking about the game access to the game: From the game culture ecosystem, we will explain the effects of severely disabled people and families through the game and their experiences on the life of the family.

The third is the Nixon Communications Improvement of Nixon s efforts to improve game access and the theme of Nixon to tilts to improve the accessibility of the disabled game.

Finally, Professor Choir, EUN Hyung, Han shin University, is a subject of game accessibility and future development strategies of the disabled E-Sports. She explains a game accessibility development strategy through supporting E-Sports Industrial Activation.

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Kim Jong-il, said, The game ecosystem is changing at a rapid rate, but the game accessibility issues that can be enjoyed with disabilities and non-disabled, are not covered in deep, I hope to seek game culture.

The discussion will be hosted by the Games Culture Foundation and held by Susan Information Industry Promotion Agency, and Susan Metropolitan City. Game Cultural Foundation Live in YouTube Channel.

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